Cultist

Medium · Humanoid · CR 0.125

Cultist
Type
Humanoid
Size
Medium
Alignment
any non-good alignment
Armour class
12 (leather armor)
Hit points
9 (2d8)
Initiative
+1
Speed
30 ft.
Skills
Deception +2, Religion +2
Senses
passive Perception 10
Languages
any one language (usually Common)
Challenge
1/8 (25 XP)
Ability scores
STRDEXCONINTWISCHA
11 (+0)12 (+1)10 (+0)10 (+0)11 (+0)10 (+0)

Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

This monster is different in the other edition

What20142024
SizeMediumSmall

Read the other edition's version · Everything that changed for monsters