Dire Wolf

Large · Beast · CR 1

Dire Wolf
Type
Beast
Size
Large
Alignment
unaligned
Armour class
14 (natural armor)
Hit points
37 (5d10+10)
Initiative
+2
Speed
50 ft.
Skills
Perception +3, Stealth +4
Senses
passive Perception 13
Challenge
1 (200 XP)
Ability scores
STRDEXCONINTWISCHA
17 (+3)15 (+2)15 (+2)3 (-4)12 (+1)7 (-2)

Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

This monster is different in the other edition

What20142024
Hit points3722

Read the other edition's version · Everything that changed for monsters