Dire Wolf

Large · Beast · CR 1

Dire Wolf
Type
Beast
Size
Large
Alignment
unaligned
Armour class
14 (natural armor)
Hit points
22 (3d10 + 6)
Initiative
+2
Speed
50 ft.
Saving throws
Strength +3, Dexterity +2, Constitution +2, Intelligence -4, Wisdom +1, Charisma -2
Skills
Perception +5, Stealth +4
Senses
darkvision 60 ft., passive Perception 15
Challenge
1 (200 XP)
Ability scores
STRDEXCONINTWISCHA
17 (+3)15 (+2)15 (+2)3 (-4)12 (+1)7 (-2)

Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.

This monster is different in the other edition

What20142024
Hit points3722

Read the other edition's version · Everything that changed for monsters