Fire Elemental

Large · Elemental · CR 5

Fire Elemental
Type
Elemental
Size
Large
Alignment
neutral
Armour class
13
Hit points
102 (12d10+36)
Initiative
+3
Speed
50 ft.
Damage resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage immunities
fire, poison
Condition immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 10
Languages
Ignan
Challenge
5 (1,800 XP)
Ability scores
STRDEXCONINTWISCHA
10 (+0)17 (+3)16 (+3)6 (-2)10 (+0)7 (-2)

Traits

Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.

Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 ft..

Water Susceptibility. For every 5 ft. the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Actions

Multiattack. The elemental makes two touch attacks.

Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.

This monster is different in the other edition

What20142024
Hit points10293

Read the other edition's version · Everything that changed for monsters