Giant Boar
Large · Beast · CR 2
- Type
- Beast
- Size
- Large
- Alignment
- unaligned
- Armour class
- 12 (natural armor)
- Hit points
- 42 (5d10+15)
- Initiative
- +0
- Speed
- 40 ft.
- Senses
- passive Perception 8
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 2 (-4) | 7 (-2) | 5 (-3) |
Traits
Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 12 | 13 |
Read the other edition's version · Everything that changed for monsters