Giant Centipede
Small · Beast · CR 0.25
- Type
- Beast
- Size
- Small
- Alignment
- unaligned
- Armour class
- 13 (natural armor)
- Hit points
- 4 (1d6+1)
- Initiative
- +2
- Speed
- 30 ft., climb 30 ft.
- Senses
- blindsight 30 ft., passive Perception 8
- Challenge
- 1/4 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 12 (+1) | 1 (-5) | 7 (-2) | 3 (-4) |
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 13 | 14 |
| Hit points | 4 | 9 |
Read the other edition's version · Everything that changed for monsters