Giant Spider

Large · Beast · CR 1

Giant Spider
Type
Beast
Size
Large
Alignment
unaligned
Armour class
14 (natural armor)
Hit points
26 (4d10+4)
Initiative
+3
Speed
30 ft., climb 30 ft.
Skills
Stealth +7
Senses
darkvision 60 ft., blindsight 10 ft., passive Perception 10
Challenge
1 (200 XP)
Ability scores
STRDEXCONINTWISCHA
14 (+2)16 (+3)12 (+1)2 (-4)11 (+0)4 (-3)

Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Web. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).