Grimlock

Medium · Humanoid · CR 0.25

Type
Humanoid
Size
Medium
Alignment
neutral evil
Armour class
11
Hit points
11 (2d8+2)
Initiative
+1
Speed
30 ft.
Skills
Athletics +5, Perception +3, Stealth +3
Condition immunities
blinded
Senses
blindsight 3010 ft., passive Perception 13
Languages
Undercommon
Challenge
1/4 (50 XP)
Ability scores
STRDEXCONINTWISCHA
16 (+3)12 (+1)12 (+1)9 (-1)8 (-1)6 (-2)

Traits

Blind Senses. The grimlock can't use its blindsight while deafened and unable to smell.

Keen Hearing and Smell. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Stone Camouflage. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.

This monster is different in the other edition

What20142024
TypeHumanoidAberration

Read the other edition's version · Everything that changed for monsters