Hill Giant
Huge · Giant · CR 5

- Type
- Giant
- Size
- Huge
- Alignment
- chaotic evil
- Armour class
- 13 (natural armor)
- Hit points
- 105 (10d12+40)
- Initiative
- -1
- Speed
- 40 ft.
- Skills
- Perception +2
- Senses
- passive Perception 12
- Languages
- Giant
- Challenge
- 5 (1,800 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 8 (-1) | 19 (+4) | 5 (-3) | 9 (-1) | 6 (-2) |
Actions
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Multiattack. The giant makes two greatclub attacks.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.