Panther

Medium · Beast · CR 0.25

Type
Beast
Size
Medium
Alignment
unaligned
Armour class
12
Hit points
13 (3d8)
Initiative
+2
Speed
50 ft., climb 40 ft.
Skills
Perception +4, Stealth +6
Senses
passive Perception 14
Challenge
1/4 (50 XP)
Ability scores
STRDEXCONINTWISCHA
14 (+2)15 (+2)10 (+0)3 (-4)14 (+2)7 (-2)

Traits

Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

This monster is different in the other edition

What20142024
Armour class1213

Read the other edition's version · Everything that changed for monsters