Panther
Medium · Beast · CR 0.25
- Type
- Beast
- Size
- Medium
- Alignment
- unaligned
- Armour class
- 12
- Hit points
- 13 (3d8)
- Initiative
- +2
- Speed
- 50 ft., climb 40 ft.
- Skills
- Perception +4, Stealth +6
- Senses
- passive Perception 14
- Challenge
- 1/4 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
Traits
Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 12 | 13 |
Read the other edition's version · Everything that changed for monsters