Panther
Medium · Beast · CR 0.25
- Type
- Beast
- Size
- Medium
- Alignment
- unaligned
- Armour class
- 13 (natural armor)
- Hit points
- 13 (3d8)
- Initiative
- +3
- Speed
- 50 ft., climb 40 ft.
- Saving throws
- Strength +2, Dexterity +3, Constitution +0, Intelligence -4, Wisdom +2, Charisma -2
- Skills
- Perception +4, Stealth +6
- Senses
- darkvision 60 ft., passive Perception 14
- Challenge
- 1/4 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 3 (-4) | 14 (+2) | 7 (-2) |
Actions
Rend. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Slashing damage.
Bonus actions
Nimble Escape. The panther takes the Disengage or Hide action.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 12 | 13 |
Read the other edition's version · Everything that changed for monsters