Rhinoceros
Large · Beast · CR 2
- Type
- Beast
- Size
- Large
- Alignment
- unaligned
- Armour class
- 11 (natural armor)
- Hit points
- 45 (6d10+12)
- Initiative
- -1
- Speed
- 40 ft.
- Senses
- passive Perception 11
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 8 (-1) | 15 (+2) | 2 (-4) | 12 (+1) | 6 (-2) |
Traits
Charge. If the rhinoceros moves at least 20 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Actions
Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 11 | 13 |
Read the other edition's version · Everything that changed for monsters