Sahuagin

Medium · Humanoid · CR 0.5

Sahuagin
Type
Humanoid
Size
Medium
Alignment
lawful evil
Armour class
12 (natural armor)
Hit points
22 (4d8+4)
Initiative
+0
Speed
30 ft., swim 40 ft.
Skills
Perception +5
Senses
darkvision 120 ft., passive Perception 15
Languages
Sahuagin
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
13 (+1)11 (+0)12 (+1)12 (+1)13 (+1)9 (-1)

Traits

Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Multiattack. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Not in the 2024 rules

This does not appear in the 2024 System Reference Document. That is not the same as removed from the game — the SRD is a subset of what the books publish.

Everything that changed for monsters