Sahuagin
Medium · Humanoid · CR 0.5

- Type
- Humanoid
- Size
- Medium
- Alignment
- lawful evil
- Armour class
- 12 (natural armor)
- Hit points
- 22 (4d8+4)
- Initiative
- +0
- Speed
- 30 ft., swim 40 ft.
- Skills
- Perception +5
- Senses
- darkvision 120 ft., passive Perception 15
- Languages
- Sahuagin
- Challenge
- 1/2 (100 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Traits
Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
Multiattack. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
Not in the 2024 rules
This does not appear in the 2024 System Reference Document. That is not the same as removed from the game — the SRD is a subset of what the books publish.