Young Brass Dragon
Large · Dragon · CR 6

- Type
- Dragon
- Size
- Large
- Alignment
- chaotic good
- Armour class
- 17 (natural armor)
- Hit points
- 110 (13d10+39)
- Initiative
- +0
- Speed
- 40 ft., fly 80 ft., burrow 20 ft.
- Saving throws
- Dexterity +3, Constitution +6, Wisdom +3, Charisma +5
- Skills
- Perception +6, Persuasion +5, Stealth +3
- Damage immunities
- fire
- Senses
- darkvision 120 ft., blindsight 30 ft., passive Perception 16
- Languages
- Common, Draconic
- Challenge
- 6 (2,300 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Breath Weapons. The dragon uses one of the following breath weapons:
- Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
- Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.