Heroes' Feast

Level 6 · Conjuration

Heroes' Feast
Level
6
School
Conjuration
Casting time
10 minutes
Range
30 feet
Components
Verbal, Somatic, Material
Duration
instantaneous
Classes
Cleric, Druid
Dice rolled
2d10

You bring forth a great feast, including magnificent food and drink. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve other creatures can partake of the feast. A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being frightened, and makes all wisdom saving throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of hit points. These benefits last for 24 hours.

Material component

A gem-encrusted bowl worth at least 1,000gp, which the spell consumes.

This spell is different in the other edition

What20142024
Casting time10 minutes1 minute
Range30 feetSelf

Read the other edition's version · Everything that changed for spells