Archelon
Huge · Beast · CR 4

- Type
- Beast
- Size
- Huge
- Alignment
- unaligned
- Armour class
- 17 (natural armor)
- Hit points
- 90 (12d12 + 12)
- Initiative
- +3
- Speed
- 20 ft., swim 80 ft.
- Saving throws
- Strength +4, Dexterity +3, Constitution +1, Intelligence -3, Wisdom +2, Charisma -2
- Skills
- Stealth +5
- Senses
- passive Perception 12
- Challenge
- 4 (1,100 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 13 (+1) | 4 (-3) | 14 (+2) | 6 (-2) |
Traits
Amphibious. The archelon can breathe air and water.
Actions
Bite. Melee Attack Roll: +6, reach 5 ft. 14 (3d6 + 4) Piercing damage.
Multiattack. The archelon makes two Bite attacks.
New in the 2024 rules
This does not appear in the 2014 System Reference Document.