Clay Golem

Large · Construct · CR 9

Clay Golem
Type
Construct
Size
Large
Alignment
unaligned
Armour class
14 (natural armor)
Hit points
123 (13d10 + 52)
Initiative
+3
Speed
30 ft.
Saving throws
Strength +5, Dexterity -1, Constitution +4, Intelligence -4, Wisdom -1, Charisma -5
Damage immunities
acid, poison, psychic
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 9
Languages
Common plus one other language
Challenge
9 (5,000 XP)
Ability scores
STRDEXCONINTWISCHA
20 (+5)9 (-1)18 (+4)3 (-4)8 (-1)1 (-5)

Traits

Acid Absorption. Whenever the golem is subjected to Acid damage, it takes no damage and instead regains a number of Hit Points equal to the Acid damage dealt.

Berserk. Whenever the golem starts its turn Bloodied, roll 1d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes berserk, it continues to be berserk until it is destroyed or it is no longer Bloodied.

Immutable Form. The golem can't shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two Slam attacks, or it makes three Slam attacks if it used Hasten this turn.

Slam. Melee Attack Roll: +9, reach 5 ft. 10 (1d10 + 5) Bludgeoning damage plus 6 (1d12) Acid damage, and the target's Hit Point maximum decreases by an amount equal to the Acid damage taken.

Bonus actions

Hasten. The golem takes the Dash and Disengage actions.

This monster is different in the other edition

What20142024
Hit points133123

Read the other edition's version · Everything that changed for monsters