Crocodile

Large · Beast · CR 0.5

Crocodile
Type
Beast
Size
Large
Alignment
unaligned
Armour class
12 (natural armor)
Hit points
13 (2d10 + 2)
Initiative
+0
Speed
20 ft., swim 30 ft.
Saving throws
Strength +2, Dexterity +0, Constitution +3, Intelligence -4, Wisdom +0, Charisma -3
Skills
Stealth +2
Senses
passive Perception 10
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
15 (+2)10 (+0)13 (+1)2 (-4)10 (+0)5 (-3)

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

This monster is different in the other edition

What20142024
Hit points1913

Read the other edition's version · Everything that changed for monsters