Crocodile
Large · Beast · CR 0.5

- Type
- Beast
- Size
- Large
- Alignment
- unaligned
- Armour class
- 12 (natural armor)
- Hit points
- 19 (3d10+3)
- Initiative
- +0
- Speed
- 20 ft., swim 20 ft.
- Skills
- Stealth +2
- Senses
- passive Perception 10
- Challenge
- 1/2 (100 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 2 (-4) | 10 (+0) | 5 (-3) |
Traits
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 19 | 13 |
Read the other edition's version · Everything that changed for monsters