Hell Hound

Medium · Fiend · CR 3

Hell Hound
Type
Fiend
Size
Medium
Alignment
lawful evil
Armour class
15 (natural armor)
Hit points
58 (9d8 + 18)
Initiative
+1
Speed
50 ft.
Saving throws
Strength +3, Dexterity +1, Constitution +2, Intelligence -2, Wisdom +1, Charisma -2
Skills
Perception +5
Damage immunities
fire
Senses
darkvision 60 ft., passive Perception 15
Languages
Understands Infernal but can't speak
Challenge
3 (700 XP)
Ability scores
STRDEXCONINTWISCHA
17 (+3)12 (+1)14 (+2)6 (-2)13 (+1)6 (-2)

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath. Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Multiattack. The hound makes two Bite attacks.

This monster is different in the other edition

What20142024
Hit points4558

Read the other edition's version · Everything that changed for monsters