Homunculus

Small · Construct · CR 0

Type
Construct
Size
Small
Alignment
neutral
Armour class
13 (natural armor)
Hit points
4 (1d4 + 2)
Initiative
+2
Speed
20 ft., fly 40 ft.
Saving throws
Strength -3, Dexterity +2, Constitution +2, Intelligence +0, Wisdom +2, Charisma +0
Damage immunities
poison
Condition immunities
charmed, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Understands Common plus one other language but can't speak
Challenge
0 (0 XP)
Ability scores
STRDEXCONINTWISCHA
4 (-3)15 (+2)14 (+2)10 (+0)10 (+0)7 (-2)

Traits

Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.

This monster is different in the other edition

What20142024
Hit points54
SizeTinySmall

Read the other edition's version · Everything that changed for monsters