Hobgoblin Warrior

Medium · Fey · CR 0.5

Hobgoblin Warrior
Type
Fey
Size
Medium
Alignment
lawful evil
Armour class
18 (natural armor)
Hit points
11 (2d8 + 2)
Initiative
+3
Speed
30 ft.
Saving throws
Strength +1, Dexterity +1, Constitution +1, Intelligence +0, Wisdom +0, Charisma -1
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
13 (+1)12 (+1)12 (+1)10 (+0)10 (+0)9 (-1)

Traits

Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longbow. Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.

Longsword. Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.

New in the 2024 rules

This does not appear in the 2014 System Reference Document.

Everything that changed for monsters