Invisible Stalker

Large · Elemental · CR 6

Invisible Stalker
Type
Elemental
Size
Large
Alignment
neutral
Armour class
14 (natural armor)
Hit points
97 (13d10 + 26)
Initiative
+7
Speed
50 ft., fly 50 ft.
Saving throws
Strength +3, Dexterity +4, Constitution +2, Intelligence +0, Wisdom +2, Charisma +0
Skills
Perception +8, Stealth +10
Damage immunities
poison
Condition immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 18
Languages
Common, Primordial (Auran)
Challenge
6 (2,300 XP)
Ability scores
STRDEXCONINTWISCHA
16 (+3)19 (+4)14 (+2)10 (+0)15 (+2)11 (+0)

Traits

Air Form. The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Invisibility. The stalker has the Invisible condition.

Actions

Multiattack. The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.

Vortex. Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker's space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker's turns.

Wind Swipe. Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Force damage.

This monster is different in the other edition

What20142024
Hit points10497
SizeMediumLarge

Read the other edition's version · Everything that changed for monsters