Iron Golem

Large · Construct · CR 16

Iron Golem
Type
Construct
Size
Large
Alignment
unaligned
Armour class
20 (natural armor)
Hit points
252 (24d10 + 120)
Initiative
+9
Speed
30 ft.
Saving throws
Strength +7, Dexterity -1, Constitution +5, Intelligence -4, Wisdom +0, Charisma -5
Damage immunities
fire, poison, psychic
Condition immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 120 ft., passive Perception 10
Languages
Understands Common plus two other languages but can't speak
Challenge
16 (15,000 XP)
Ability scores
STRDEXCONINTWISCHA
24 (+7)9 (-1)20 (+5)3 (-4)11 (+0)1 (-5)

Traits

Fire Absorption. Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.

Immutable Form. The golem can't shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Bladed Arm. Melee Attack Roll: +12, reach 10 ft. 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.

Fiery Bolt. Ranged Attack Roll: +10, range 120 ft. 36 (8d8) Fire damage.

Multiattack. The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.

Poison Breath. Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.

This monster is different in the other edition

What20142024
Hit points210252

Read the other edition's version · Everything that changed for monsters