Lion

Large · Beast · CR 1

Lion
Type
Beast
Size
Large
Alignment
unaligned
Armour class
12 (natural armor)
Hit points
22 (4d10)
Initiative
+2
Speed
50 ft.
Saving throws
Strength +3, Dexterity +2, Constitution +0, Intelligence -4, Wisdom +1, Charisma -1
Skills
Perception +3, Stealth +4
Senses
darkvision 60 ft., passive Perception 13
Challenge
1 (200 XP)
Ability scores
STRDEXCONINTWISCHA
17 (+3)15 (+2)11 (+0)3 (-4)12 (+1)8 (-1)

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.

Rend. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Slashing damage.

Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.

This monster is different in the other edition

What20142024
Hit points2622

Read the other edition's version · Everything that changed for monsters