Lion

Large · Beast · CR 1

Lion
Type
Beast
Size
Large
Alignment
unaligned
Armour class
12
Hit points
26 (4d10+4)
Initiative
+2
Speed
50 ft.
Skills
Perception +3, Stealth +6
Senses
passive Perception 13
Challenge
1 (200 XP)
Ability scores
STRDEXCONINTWISCHA
17 (+3)15 (+2)13 (+1)3 (-4)12 (+1)8 (-1)

Traits

Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Pounce. If the lion moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.

Running Leap. With a 10-foot running start, the lion can long jump up to 25 ft..

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

This monster is different in the other edition

What20142024
Hit points2622

Read the other edition's version · Everything that changed for monsters