Minotaur Skeleton

Large · Undead · CR 2

Type
Undead
Size
Large
Alignment
lawful evil
Armour class
12 (natural armor)
Hit points
45 (6d10 + 12)
Initiative
+0
Speed
40 ft.
Saving throws
Strength +4, Dexterity +0, Constitution +2, Intelligence -2, Wisdom -1, Charisma -3
Damage immunities
poison
Condition immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 9
Languages
Understands Abyssal but can't speak
Challenge
2 (450 XP)
Ability scores
STRDEXCONINTWISCHA
18 (+4)11 (+0)15 (+2)6 (-2)8 (-1)5 (-3)

Actions

Gore. Melee Attack Roll: +6, reach 5 ft. 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.

Slam. Melee Attack Roll: +6, reach 5 ft. 15 (2d10 + 4) Bludgeoning damage.

This monster is different in the other edition

What20142024
Hit points6745

Read the other edition's version · Everything that changed for monsters