Ogre
Large · Giant · CR 2

- Type
- Giant
- Size
- Large
- Alignment
- chaotic evil
- Armour class
- 11 (natural armor)
- Hit points
- 68 (8d10 + 24)
- Initiative
- -1
- Speed
- 40 ft.
- Saving throws
- Strength +4, Dexterity -1, Constitution +3, Intelligence -3, Wisdom -2, Charisma -2
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- Common, Giant
- Challenge
- 2 (450 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 8 (-1) | 16 (+3) | 5 (-3) | 7 (-2) | 7 (-2) |
Actions
Greatclub. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 59 | 68 |
Read the other edition's version · Everything that changed for monsters