Ogre Zombie

Large · Undead · CR 2

Type
Undead
Size
Large
Alignment
neutral evil
Armour class
8 (natural armor)
Hit points
85 (9d10 + 36)
Initiative
-2
Speed
30 ft.
Saving throws
Strength +4, Dexterity -2, Constitution +4, Intelligence -4, Wisdom +0, Charisma -3
Damage immunities
poison
Condition immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
Understands Common and Giant but can't speak
Challenge
2 (450 XP)
Ability scores
STRDEXCONINTWISCHA
19 (+4)6 (-2)18 (+4)3 (-4)6 (-2)5 (-3)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.