Satyr

Medium · Fey · CR 0.5

Satyr
Type
Fey
Size
Medium
Alignment
chaotic neutral
Armour class
13 (natural armor)
Hit points
31 (7d8)
Initiative
+3
Speed
40 ft.
Saving throws
Strength +1, Dexterity +3, Constitution +0, Intelligence +1, Wisdom +0, Charisma +2
Skills
Perception +2, Performance +6, Stealth +5
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
12 (+1)16 (+3)11 (+0)12 (+1)10 (+0)14 (+2)

Traits

Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.

Actions

Hooves. Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.

Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.

This monster is different in the other edition

What20142024
Armour class1413

Read the other edition's version · Everything that changed for monsters