Shadow

Medium · Undead · CR 0.5

Shadow
Type
Undead
Size
Medium
Alignment
chaotic evil
Armour class
12 (natural armor)
Hit points
27 (5d8 + 5)
Initiative
+2
Speed
40 ft.
Saving throws
Strength -2, Dexterity +2, Constitution +1, Intelligence -2, Wisdom +0, Charisma -1
Skills
Stealth +6
Damage resistances
acid, cold, fire, lightning, thunder
Damage immunities
necrotic, poison
Condition immunities
exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 10
Challenge
1/2 (100 XP)
Ability scores
STRDEXCONINTWISCHA
6 (-2)14 (+2)13 (+1)6 (-2)10 (+0)8 (-1)

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Test.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus actions

Shadow Stealth. While in Dim Light or darkness, the shadow takes the Hide action.

This monster is different in the other edition

What20142024
Hit points1627

Read the other edition's version · Everything that changed for monsters