Stone Golem
Large · Construct · CR 10

- Type
- Construct
- Size
- Large
- Alignment
- unaligned
- Armour class
- 18 (natural armor)
- Hit points
- 220 (21d10 + 105)
- Initiative
- +3
- Speed
- 30 ft.
- Saving throws
- Strength +6, Dexterity -1, Constitution +5, Intelligence -4, Wisdom +0, Charisma -5
- Damage immunities
- poison, psychic
- Condition immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- darkvision 120 ft., passive Perception 10
- Languages
- Understands Common plus two other languages but can't speak
- Challenge
- 10 (5,900 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 (+6) | 9 (-1) | 20 (+5) | 3 (-4) | 11 (+0) | 1 (-5) |
Traits
Immutable Form. The golem can't shape-shift.
Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.
Actions
Force Bolt. Ranged Attack Roll: +9, range 120 ft. 22 (4d10) Force damage.
Multiattack. The golem makes two attacks, using Slam or Force Bolt in any combination.
Slam. Melee Attack Roll: +10, reach 5 ft. 15 (2d8 + 6) Bludgeoning damage plus 9 (2d8) Force damage.
Bonus actions
Slow. The golem casts the Slow spell, requiring no spell components and using Constitution as the spellcasting ability (spell save DC 17).
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 17 | 18 |
| Hit points | 178 | 220 |
Read the other edition's version · Everything that changed for monsters