Ice Knife
Level 1 · Conjuration

- Level
- 1
- School
- Conjuration
- Casting time
- Action
- Range
- 60 feet
- Components
- Somatic, Material
- Duration
- instantaneous
- Classes
- Druid, Sorcerer, Wizard
- Dice rolled
- 1d10
- Dice rolled
- 2d6
- Dice rolled
- 1d6
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
At higher levels
The Cold damage increases by 1d6 for each spell slot level above 1.
Material component
a drop of water or a piece of ice
New in the 2024 rules
This does not appear in the 2014 System Reference Document.