Giant Scorpion

Large · Beast · CR 3

Type
Beast
Size
Large
Alignment
unaligned
Armour class
15 (natural armor)
Hit points
52 (7d10+14)
Initiative
+1
Speed
40 ft.
Senses
blindsight 60 ft., passive Perception 9
Challenge
3 (700 XP)
Ability scores
STRDEXCONINTWISCHA
15 (+2)13 (+1)15 (+2)1 (-5)9 (-1)3 (-4)

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.