Giant Scorpion
Large · Beast · CR 3
- Type
- Beast
- Size
- Large
- Alignment
- unaligned
- Armour class
- 15 (natural armor)
- Hit points
- 52 (7d10 + 14)
- Initiative
- +1
- Speed
- 40 ft.
- Saving throws
- Strength +3, Dexterity +1, Constitution +2, Intelligence -5, Wisdom -1, Charisma -4
- Senses
- blindsight 60 ft., passive Perception 9
- Challenge
- 3 (700 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 1 (-5) | 9 (-1) | 3 (-4) |
Actions
Claw. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.
Multiattack. The scorpion makes two Claw attacks and one Sting attack.