Giant Rat
Small · Beast · CR 0.125

- Type
- Beast
- Size
- Small
- Alignment
- unaligned
- Armour class
- 13 (natural armor)
- Hit points
- 7 (2d6)
- Initiative
- +3
- Speed
- 30 ft., climb 30 ft.
- Saving throws
- Strength -2, Dexterity +5, Constitution +0, Intelligence -4, Wisdom +0, Charisma -3
- Skills
- Perception +2
- Senses
- darkvision 60 ft., passive Perception 12
- Challenge
- 1/8 (25 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 11 (+0) | 2 (-4) | 10 (+0) | 4 (-3) |
Traits
Pack Tactics. The rat has Advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 feet. 5 (1d4 + 3) Piercing damage.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 12 | 13 |
Read the other edition's version · Everything that changed for monsters