Nightmare

Large · Fiend · CR 3

Type
Fiend
Size
Large
Alignment
neutral evil
Armour class
13 (natural armor)
Hit points
68 (8d10+24)
Initiative
+2
Speed
60 ft., fly 90 ft.
Damage immunities
fire
Senses
passive Perception 11
Languages
understands Abyssal, Common, and Infernal but can't speak
Challenge
3 (700 XP)
Ability scores
STRDEXCONINTWISCHA
18 (+4)15 (+2)16 (+3)10 (+0)13 (+1)15 (+2)

Traits

Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.

Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.