Sprite
Tiny · Fey · CR 0.25
- Type
- Fey
- Size
- Tiny
- Alignment
- neutral good
- Armour class
- 15 (leather armor)
- Hit points
- 2 (1d4)
- Initiative
- +4
- Speed
- 10 ft., fly 40 ft.
- Skills
- Perception +3, Stealth +8
- Senses
- passive Perception 13
- Languages
- Common, Elvish, Sylvan
- Challenge
- 1/4 (50 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Actions
Heart Sight. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Hit points | 2 | 10 |
| Size | Tiny | Small |
Read the other edition's version · Everything that changed for monsters