Stone Giant

Huge · Giant · CR 7

Stone Giant
Type
Giant
Size
Huge
Alignment
neutral
Armour class
17 (natural armor)
Hit points
126 (11d12+55)
Initiative
+2
Speed
40 ft.
Saving throws
Dexterity +5, Constitution +8, Wisdom +4
Skills
Athletics +12, Perception +4
Senses
darkvision 60 ft., passive Perception 14
Languages
Giant
Challenge
7 (2,900 XP)
Ability scores
STRDEXCONINTWISCHA
23 (+6)15 (+2)20 (+5)10 (+0)12 (+1)9 (-1)

Traits

Stone Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Multiattack. The giant makes two greatclub attacks.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching. If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.