Wereboar
Medium · Humanoid · CR 4

- Type
- Humanoid
- Size
- Medium
- Alignment
- neutral evil
- Armour class
- 10 (10 in humanoid form, 11 (natural armor) in boar or hybrid form)
- Hit points
- 78 (12d8+24)
- Initiative
- +0
- Speed
- 30 ft.
- Skills
- Perception +2
- Damage immunities
- bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
- Senses
- passive Perception 12
- Languages
- Common (can't speak in boar form)
- Challenge
- 4 (1,100 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Traits
Charge (Boar or Hybrid Form Only). If the wereboar moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the wereboar takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Shapechanger. The wereboar can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Actions
Maul. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Multiattack. The wereboar makes two attacks, only one of which can be with its tusks.
Tusks. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 10 | 15 |
| Hit points | 78 | 97 |
| Size | Medium | Small |
| Type | Humanoid | Monstrosity |
Read the other edition's version · Everything that changed for monsters