Drider

Large · Monstrosity · CR 6

Drider
Type
Monstrosity
Size
Large
Alignment
chaotic evil
Armour class
19 (natural armor)
Hit points
123 (13d10 + 52)
Initiative
+4
Speed
30 ft., climb 30 ft.
Saving throws
Strength +3, Dexterity +4, Constitution +4, Intelligence +1, Wisdom +3, Charisma +1
Skills
Perception +6, Stealth +10
Senses
darkvision 120 ft., passive Perception 16
Languages
Elvish, Undercommon
Challenge
6 (2,300 XP)
Ability scores
STRDEXCONINTWISCHA
16 (+3)19 (+4)18 (+4)13 (+1)16 (+3)12 (+1)

Traits

Spider Climb. The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Sunlight Sensitivity. While in sunlight, the drider has Disadvantage on ability checks and attack rolls.

Web Walker. The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.

Actions

Foreleg. Melee Attack Roll: +7, reach 10 ft. 13 (2d8 + 4) Piercing damage.

Multiattack. The drider makes three attacks, using Foreleg or Poison Burst in any combination.

Poison Burst. Ranged Attack Roll: +6, range 120 ft. 13 (3d6 + 3) Poison damage.

Bonus actions

Magic of the Spider Queen. The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).