Guardian Naga

Large · Celestial · CR 10

Guardian Naga
Type
Celestial
Size
Large
Alignment
lawful good
Armour class
18 (natural armor)
Hit points
136 (16d10 + 48)
Initiative
+4
Speed
40 ft., climb 40 ft., swim 40 ft.
Saving throws
Strength +4, Dexterity +8, Constitution +7, Intelligence +7, Wisdom +8, Charisma +8
Skills
Arcana +11, History +11, Religion +11
Damage immunities
poison
Condition immunities
charmed, paralyzed, poisoned, restrained
Senses
darkvision 60 ft., passive Perception 14
Languages
Celestial, Common
Challenge
10 (5,900 XP)
Ability scores
STRDEXCONINTWISCHA
19 (+4)18 (+4)16 (+3)16 (+3)19 (+4)18 (+4)

Traits

Celestial Restoration. If the naga dies, it returns to life in 1d6 days and regains all its Hit Points unless Dispel Evil and Good is cast on its remains.

Actions

Bite. Melee Attack Roll: +8, reach 10 ft. 17 (2d12 + 4) Piercing damage plus 22 (4d10) Poison damage.

Multiattack. The naga makes two Bite attacks. It can replace any attack with a use of Poisonous Spittle.

Poisonous Spittle. Constitution Saving Throw: DC 16, one creature the naga can see within 60 feet. Failure: 31 (7d8) Poison damage, and the target has the Blinded condition until the start of the naga's next turn. Success: Half damage only.

Spellcasting. The naga casts one of the following spells, requiring no Somatic or Material components and using Wisdom as the spellcasting ability (spell save DC 16):

This monster is different in the other edition

What20142024
Hit points127136
TypeMonstrosityCelestial

Read the other edition's version · Everything that changed for monsters