Stirge
Small · Monstrosity · CR 0.125

- Type
- Monstrosity
- Size
- Small
- Alignment
- unaligned
- Armour class
- 13 (natural armor)
- Hit points
- 5 (2d4)
- Initiative
- +3
- Speed
- 10 ft., fly 40 ft.
- Saving throws
- Strength -3, Dexterity +3, Constitution +0, Intelligence -4, Wisdom -1, Charisma -2
- Senses
- darkvision 60 ft., passive Perception 9
- Challenge
- 1/8 (25 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 16 (+3) | 11 (+0) | 2 (-4) | 8 (-1) | 6 (-2) |
Actions
Proboscis. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 14 | 13 |
| Hit points | 2 | 5 |
| Size | Tiny | Small |
| Type | Beast | Monstrosity |
Read the other edition's version · Everything that changed for monsters