Mage
Medium · Humanoid · CR 6

- Type
- Humanoid
- Size
- Medium
- Alignment
- any alignment
- Armour class
- 12 (15 with _mage armor_)
- Hit points
- 40 (9d8)
- Initiative
- +2
- Speed
- 30 ft.
- Saving throws
- Intelligence +6, Wisdom +4
- Skills
- Arcana +6, History +6
- Senses
- passive Perception 11
- Languages
- any four languages
- Challenge
- 6 (2,300 XP)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Traits
Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): misty step, suggestion
- 3rd level (3 slots): counterspell, fireball, fly
- 4th level (3 slots): greater invisibility, ice storm
- 5th level (1 slot): cone of cold
This monster is different in the other edition
| What | 2014 | 2024 |
|---|---|---|
| Armour class | 12 | 15 |
| Hit points | 40 | 81 |
| Size | Medium | Small |
Read the other edition's version · Everything that changed for monsters